Stand by . . . ignition! The “little war” continues at a breakneck pace in “Acceleration of SUGURI,” the eagerly awaited follow-up to the smash hit “SUGURI.” The frenetic, rapid-fire combat action that fans have come to love in the first game is all here, as well as more characters, new special attacks, new powers and new levels! Whether you choose to play as Suguri, Hime, Nanako or any of the other multiple fighters, you’re dealing with weapons of massive destruction! Score big damage points through Max Attacks and lowering your enemy’s armor gauge level, but keep in mind that your enemy is trying to do the same to you!
SCREENSHOTS
GAME SUMMARY
Acceleration of SUGURI

- Platform:PC
- File size:79.35 MB
- Categories:Action
- Publisher:Rockin' Android
- DRM:DRM Free
System Requirements
- OS – Windows 2000 /XP/Vista
- CPU – Intel Pentium 1.2GHz System RAM – 512MB
- Video Card – Direct 3D / Direct X 9.0c compliant video card with 128MB RAM
- Sound Card - Direct Sound X 9.0c compatible sound card
- Hard disc space – 1GB free space
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REVIEWS
Acceleration of SUGURI review
This is a fantastic little fighting game. Players zoom around at insane speeds, shooting beams and missiles, and swinging sabers. Everything about it is just fast. Each character has both ranged weapons and a close-range melee weapon. At any time you can dash (by holding a button) and become impervious to beams. As you dash through beams, dash near missiles, or deal and receive damage, your special move meter goes up; once it reaches at least level one, you can do special moves, like most fighting games. The result is that everything just meshes together into a frantic display that feels like a cinematic fight.
This game is... ok.
When I first saw this game I thought "Whoa this looks pretty awesome." So I grabbed the demo and tried on easy. I got through the first two fights and was like, "ok this seems fun I'll buy it." So I bought it and beat arcade mode on Easy... then beat arcade mode on normal... then I got to hard mode and... well... I think it'd be better if it were called Cheap Mode.
Now I'm not very good at SHMUP (shootummup) games. I can't get passed the first stage in Suguri (or any of the touhou games)... so the fact that I was able to beat the game on easy and normal is kind of surprising to me. It took me much longer to beat the first and second character in normal than it did to beat the last girl.
You'd think in games like this, the higher the difficulty, the more bullets appear on the screen, but here it just seems the higher the difficulty, the stronger their weapons are... and the weaker your's are. In hard mode I couldn't get passed the first fight not because there were a ton of bullets, but because one of Saki's attacks one-shots you... no matter if you're at full health or not. The attack also grows as large as the entire stage. Now I suppose that's fair because it's hard mode, but everything else aside from that is completely the same as before... well stronger bullets, but other than that, the same.
It just seems like normal mode's only SLIGHTLY harder than easy mode, and had mode is just cheap because it's basically one giant bullet that takes up 95 percent of the stage and instakills you.
Now like I said, I'm not good at these type of games and I've played others, but based on the way this game works, I think it could've been handled a LITTLE different.
There also seems to be a lack of a Story Mode. I know it doesn't matter, but it'd be nice if there were a bit more dialogue between characters. It'd be great if it was handled like the game Scarlet Weather Rhapsody. (Touhou 9.5 I think) Other than that, the game's still ok and is pretty fun.
Acceleration of SUGURI review
From Link_to_the_future, "Screen07
Suguri thrives on being a part of the anime genre. The art is excellent; the animations are funny and very fitting to each character’s personalities. The music, catchy rhythm driven techno, lends the game its arcade feel and adds to the lighting-fast action. Your character moves fast, attacks fast and dies fast. The real key to this game is to simply boost your reaction speeds and get to know your character’s every attack. But far from being daunting, this makes the game challenging and fun. However, I must say that if you are not a fan of the anime genre, whether you dislike it or simply aren’t accustomed to it, this game really isn’t for you. The primary attractions of this game are all centered on it being an anime game. It isn’t like your average fighting game, and that limits its audience a bit. But, if you enjoy anime games or like the style, you’ll love this game..."

