CivCity Rome

$9.99
or 9 990 Blue Coins
BUY
GIFT THIS GAME
ADD TO WISHLIST

Alcohol Reference
Mild Violence

SCREENSHOTS

GAME SUMMARY

CivCity Rome

Rating: 3.6 (159 votes cast)

CivCity: Rome, an incredibly detailed and in-depth city builder inspired by the world of Sid Meier's Civilization.

It is a collaboration between Firefly Studios and Firaxis Games, and invites players to shift focus from building a multi-city empire and zoom-in on the great cities of the Roman Empire, culminating in Rome itself!
Players will be charged with building, nurturing and managing one of these great cities as they endeavour to lead the Roman Empire from its humble beginnings to its mighty zenith.

CivCity: Rome will contains many of the features gamers will have enjoyed from the Civilization series, including research, wonders, production and culture, as well as a whole new way to enjoy the Civilization experience.

Key facts

  • Over 75 unique units in the game.
  • 115 different building types in the game.
  • Over 1000 distinct historical facts in the Civilopedia.
  • 27 different maps.
  • 34 missions.

Features

  • Look inside the buildings – For the first time in a city builder you can look inside the Villas, the forums, and even the Roman baths! Discover, in much greater detail, how Romans went about their daily lives.
  • Civilize your city – More than 70 technologies can be developed over time to give your city a strategic advantage. Use the rich research tree to improve many aspects of your city and its relation to the wider empire.
  • Follow the life of a Roman family – Do they thrive and prosper from humble hut to noble palace as they move through the generations… or not? Well, that’s your call!
  • Ease of play – Driven purely by building placement and strong visual feedback, the game lets you create your own living community simply by choosing and placing the wide variety of buildings.
  • Real Romans - An intriguing array of characters will interact with you and bring high drama to your city with their emotions, state of health, and candid feelings about the city. There will even be famous Romans in the city who will comment on and present new challenges for you.
  • Build mighty wonders – Influence the direction of your city by building spectacular monuments. Production of these trophy buildings will give your city  big advantages and look great too!
  • This is not your Father’s Rome – This is your Rome, so customize your city the way you see fit! With hundreds of buildings to place, this game offers more options than any other city building game.
  • Learn a little history and have loads of fun doing it - A wealth of humorous, scary and downright disgusting facts await the curious mind in the instructive and factual ‘CityPedia’, that can be easily accessed within the gameplay experience. It’s a virtual encyclopaedia of facts about life in Roman times at your finger tips!
  • Never a Dull Moment – Gladiatorial combat, debates in the senate, chariot races, temple ceremonies…just a few of the many riveting scenes that will engage and entertain players throughout the game.
Windows logo

System Requirements

  • Windows 2000/XP
  • 1.6 Ghz processor
  • 512 MB RAM
  • 64 MB video card (with Hardware T&L, nVidia GeForce3/ATI Radeon 8500 or better)
  • 2.5 Gb uncompressed space
  • DirectX 7 compatible sound card
  • DirectX9.0c (included)

RELATED PRODUCTS

REVIEWS

CivCity Rome review

By calclif posted 24th August 2012

This is a nice combination of Civilization and SimCity. Basically - you will be controlling a city, whether you play single missions or the campaign. There are two kinds of missions - Peacetime and Military. Peacetime missions will challenge you to build 'growth', while military missions will also require you to repel enemy attacks. I personally like Military missions more because there is more challenge. You have to be more careful. The campaign is quite interesting, I wouldn't say it's great though. Anyhow, CIvCity:Rome is an enjoyable and challenging combination of Civilization and SimCity, but it could be more polished. It almost seems as Firefly went for marketting instead of the polishing. But still - it's an interesting game and will gave me about a hundred hours of gameplay, then I got bored and went back to Civilization. So I think that 10€ is a good price for 100 hours, or more if you will like the game more than I did.

CivCity Rome review

By KajQrd posted 24th September 2011

A fun fact about the Civilization franchise is that when Sid Meier set out to make the first Civilization game he first started it imagining a city building game in the vein of SimCity. 15 years after the release of Civilization Firefly Studios set out to make the game Sid Meier first imagined. The result is CivCity Rome which has been published by Firaxis, current developers of the Civilization Franchise and Sid Meier's game studio. The game has plenty of things going for it publicity-wise... The Firaxis and Civilization name for one. But it fails in the gameplay department to provide the "Just one more turn"-feeling of Civilization. And it fails to come even close to city building games like SimCity 4 and Caesar 4. As it stands it seems more than anything like an attempt to cash in on the Civilization franchise. The fact that the game is developed by the people behind such underwhelming games as Stronghold and Space Colony. They may not truely suck but they surely don't live up to what you'd expect from a developer of a Civilization game. As it stands no game with the Civilization name but without Sid Meier involved in development has been worthy of the name. And that's true no matter if you're talking about Civilization II: Test Of Time, Civilization: Call To Power or CivCity: Rome.

CivCity Rome review

By bythorian posted 20th May 2011

A wonderful and emmersive game for those fond of Simulator of Strategy games. With a great campaign and stand alone missions this game offers a great variety for the player.

The theme of Roman cities as a refreshing take on strategy games. Although it's a shame that you don't get to create Rome. Then again, I haven't yet fully completed the game so this may be wrong.

The game also comes with a map and mission editor which will provide those who love it with a hours more extra fun.

CivCity Rome review

By DaveMc posted 18th April 2011

I'd say the previous reviews have it right: a nicely executed city-building/RTS hybrid. I found it a great deal of fun to play, and a worthwhile purchase overall. I haven't played the other games that people are comparing it to, like Caesar or Children of the Nile, so I can't comment on how it compares to them, but just on its own, it's a well polished game, and I expect people who enjoy city-building will have as much fun with it as I did.

CivCity Rome review

By danielprates posted 2nd March 2011

It is not a bad game. But comparable games such as caesar (specially the latest one) have an edge over this one. I found it a bit poor in terms of micromanagement. Still, very beautifull graphics and it runs smoothly.

CivCity Rome review

By Sin1 posted 19th January 2011

CivCity Rome is just a new city-builder which, despite the title, adds little of the civilization game to the old concept. Having played old classics like Pharaoh, Zeus or Caesar III, I still recommend those for their simple interface and old-time feel. Sure the technology and wonders concept are interesting, but given the very short campaign, you will soon find free-play redundant.

For city-builders of the kind I more so recommend Caesar IV, which follows the series' formula and offers a graphical update similar to this one - a good upgrade from the old Impression Games.

CivCity Rome review

By habit79 posted 31st December 2010

I really loved the demo version I played some years ago.

And note: I am not a fan of strategic game at all.

Nonetheless, now, thanks to GG I finally bought a copy of CCR and I'm playing it right now.

I found it a very pleasant game 3 years ago but I still find enojoyable right now in 2010.

It's a shame the serie didn't go any further.

It was planned to be a "brand".

And Rome was planned the be just the first one in the Civ City serie.

But I've read it didn't sell enough copies so they decided to stop any further development in the brand.

It's a pity.

The game shows great potential, very nice graphics and a lot of ours of fun.

Wouldn't have been nice a CivCity Venice or a CivCity Athens? ;)

CivCity Rome review

By dawinther posted 23rd November 2010

A nice city-building game, much like the old Rome-city-builders. But just like the old games you at some point get a little bit tired of doing the same thing over and over. The development of the missions is very nice, and especially the interaction between insulae and shops is very entertaining. In this game you get the chance to build pretty nice looking cities, but in the end I would like some more differences in the buildings, so that the residence doesn't looks exactly like the rest at the same level. More building options would also have been preferable as the different options are quite quickly depleted. Despite of this, all in all an enjoyable little game.

CivCity Rome review

By DoneganSkye posted 22nd September 2010

For the price its not a bad buy. It reminds me of the old ceasar games back a few years ago. The campaign is a bit short for a computer game, but the free play mode is pretty good if you dont mind setting your own goals with no real objective other then to keep making your city bigger and bigger.

CivCity Rome review

By Dottore_46 posted 25th June 2010

Another twist to the Simcity concept. In this case the point of the game is to develop and manage a Roman town, until you reach the possibilities to make it a city with its own colisseum and circus maximus. The game has a good point as it can follow the development of a Roman noble family, which givews the game a bit of depht. The visuals are not bad, although they seem a bit aged and the campaign is not really interesting. Howwever, the game is still a good city simulator, thus, it is recommendable to those who are fans of simcity and citylife games.

CivCity Rome review

By Greythorne posted 7th May 2010

If you've played games in the Caesar series, then you know what you're in for with CivCity. It is essentially Children of the Nile (which was a Caesar game) plus some welcome changes. No longer will people living within ten paces of a well complain that they're thirsty! Instead of waiting for a delivery from the guy at the well, the householder goes to the well himself. Especially large households that need a lot of goods will have inhabitants who don't produce any output, they exist purely to shop. (Must... refrain... from... talking... about... ex-wife....) Army management and battles are improved from 'shockingly awful' to 'normally OK', which is... normally OK. All in all, a worthy successor to Ceasar, but not a revolution.

CivCity Rome review

By Untolddead posted 2nd March 2010

CivCity: Rome is a mix of Simcity 4 and an RTS. By that I mean you need to gather certain resources in order for your population to 'increase' in status and for more options to become unlocked. In free-play you can build every building off the start, but the challenge is making your population happy while balancing there needs. Although the single-player campaign is relatively short the free-play mode can be a bit addicting and fun for those who enjoyed Simcity 4. For $20.00 its a good distraction until Simcity 5 and it is a lot cheaper then subbing to City XL. If your looking for a city builder with a bit of a historical twist then this game may just be for you.

Your cart is empty
JOIN US
SIGN IN