The Guild II Renaissance

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GAME SUMMARY

The Guild II Renaissance

Rating: 4.1 (777 votes cast)

For centuries Europe has been dominated by the church and nobility. On the shoulders of ordinary people the servants of god and the noble families justified their power and wealth. This was the incontrovertible, divine world order. A truly dark era...

In the 14th Century the world order is beginning to transform itself. Due to trade and commerce an increasing middle class obtains more and more power and wealth. Entire towns purchase their freedom and more privileges from the nobility. Reading and writing is no longer the domain of the nobility and the clergy and the invention of printing information may eventually be spread everywhere. This is the beginning of the renaissance...

Features

  • 8 completely new professions: mercenary, grave digger, stonemason, juggler, innkeeper, banker, miller and the fruit grower
  • New goods, buildings, ambient details and effects
  • All new scenarios ("Transylvania", "The Rhineland" and "The Alps") & bigger world maps 
  • Improved AI, title and nobility system as well as new options (e.g. "God Measures", levels of difficulty)
  • Stand Alone Addon, the original game or its addons are not needed

Language: English, German, French, Italian and Spanish

Windows logo

System Requirements

    • Stand Alone Addon, the original game or its addons are not needed

RELATED PRODUCTS

REVIEWS

The Guild II Renaissance review

By L0RDLavender posted 15th September 2012

A typical Guild game that pretty much replaces Guilds 2 and its expansions and provides the same features and so serves as a form of 'Game of the Year' edition by containing a good sum up of the series and fixing it worst parts. Typical in that seems amazing but that require patience and a good Quick Save button.

A Guild game is a medieval simulator where you control a dynasty and lead them to success in various areas and professions. For example become a thief and control the town as Lord Mayor using extortion and blackmail.

There's not much at all like it simply for a medieval simulator and so provides a unique niche that worth a try and can quickly become a favorite game albeit one where you pine for its potential.

The Guild II Renaissance review

By MoonPieMat posted 13th September 2012

This game has an amazing potential. It's super fun to build a commercial dynasty while trying to kill your opponents or whichever other mode you choose.

Graphics and sound are fine. There is a lack of tutorial which makes the game's finer points remain hidden for awhile, but the tutorial isn't vital. It's easy to pick it up and get into it.

Unfortunately it is massively bugged. If the game was stable, I could easily give it a 5 but with random bugs that crash the game on saving or any other time (sometimes erasing an hour or two of data) it's hard to give it over a 3. That said if you can get it cheap definitely give it a try it's a very unique game.

The Guild II Renaissance review

By GoJays2025 posted 2nd September 2012

Renaissance includes all the buildings and most of the maps in the previous games, and is a great sandbox game with a good mix of economics and RPG elements. It's kind of buggy and things like pathfinding could have been better. It also has no tutorial or campaign, but you can actually download The Guild 2 vanilla demo and play the tutorial in there, then jump into Renaissance for the main game.

Definitely a good game to have in your library.

The Guild II Renaissance review

By Antiscamp posted 31st August 2012

This is a really weird but quite a fun game too. It requires a lot of patience since there are no tutorials at all. I suggest you watch a few let's plays on YouTube to get the hang of it. The game just throws you in there and you have zero idea of what to do in the beginning. When you get the hang of it, it's really rewarding, a lot of fun and really very beautiful. For players who want to immerse themselves in a detailed medieval setting, and don't mind investing some time and trial and error, The Guild II Renaissance is really very much recommended!

The Guild II Renaissance review

By dLyonBW posted 31st August 2012

The Guild 2 Renaissance truly embodies the Guild 2 series the best. The careers available belong to 4 different classes and the goal os to keep your dynasty alive. The goal is usually to be the last surviving dynasty, though others can be set from the beginning. However, it is mostly a free play experience that begins with a single person (you choose the business type at the beginning), with a very low title among society, and a little money. Make into a fortune through growth of a business, build more businesses, gain a higher rank up to baron by purchase of large sums of money, and even move through the political circle of individuals and titles. It really is up to to decide what goals you want.

There is somewhat of a Sims feel to parts of the game, but much more limited. This game combines an overall agenda with individual dynasty member decisions as well.

I found the tutorial very helpful and enough to get into the game.

I would definitely try the demo of this game. And if no others, get this version of the game, as it is a stand-alone game.

The Guild II Renaissance review

By Garfboy posted 27th August 2012

This is the best game of the series. Despite what is said about it, it is possible to play multiplayer and have a great time - there are just a few tricks to do so. You'll periodically get Out of Sync errors (every couple hours, not too bad), and the simple fix is for the host to save the game after it happens, and send the save file to the other players. This way the scripts and data match again, and you can continue playing and playing. Pick up the latest patch from the Runeforge forums as well!

The Guild II Renaissance review

By calclif posted 18th August 2012

why wast electricity making such a lame game, none of the professions work beyond a certain point, then the game is in a stalemate, you can wait around and watch all your property be burned to the ground, or become a rough pirate and get jacked by every kindergartner headed to school.

The Guild II Renaissance review

By MrVolker posted 18th August 2012

The "complete" Guild 2 game. it includes all the content from the original and it's expansions. Almost everything is improved as well:

The visuals feature a little more pop, many of the bugs have been fixed, there are new professions, new maps, new systems, NEW EVERYTHING.

The best part by far is that this game captures the same amazing magic of the original Guild 2. Once again, I was inexplicably drawn into this game and I simply could not stop.

This is quite amazing and I suggest you buy it, whether you be a fan of The Sims, business games, or strategy games.

The Guild II Renaissance review

By Vashyo posted 17th August 2012

This game is very unique, it mixes in RPG and Economy Sim in renneissance setting. It even has political aspect to it in a form of applying to political positions in the town hall.

the game does get a bit too easy once u start getting lot more money. Game also has some bugs that really should be fixed, but overall it's a good buy, especially since u get all the content from previous games.

The Guild II Renaissance review

By commiered posted 16th August 2012

The most complete version of Guild 2. It adds new features, new careers, new maps, fixes bugs and improves the AI....but....it also loses some of the focus that the early games in the series, particularly Pirates of the European Seas, had. Sometimes the large maps and myriad of choices are a bit too much, and while some bugs have been fixed, the aging Guild 2 engine is somewhat overworked here, leading to performance and bug related problems from time to time. Even so, if a pure sandbox ultimate version of Guild 2 is what you want, look no further!

The Guild II Renaissance review

By PandaL posted 16th August 2012

This is the one The Guild 2 you should pick, as it include most of the important addition from earlier expansions. This one also add much more new addition than the previous expansions. Can you imagine being a grave digger in the middle age? And build up the most powerful dynasty with it? It is truly a unique experience.

The Guild II Renaissance review

By megaflux1 posted 16th August 2012

note: its a stand alone! again got it as part of a collection and while i think it does add more than the other expansions i STILL wish it added more of what it adds (maybe im just greedy?). i think this is the most important expansion of the 3 personally, seems like it added a whole nother layer to the game and not just a few assets.

The Guild II Renaissance review

By jtgibson posted 15th August 2012

Although widely panned by critics and the internet at large as being unapproachable, anyone who commits the admittedly sizeable amount of time to learn the interface and the game will be rewarded with a fascinating look at dynasty development from the "over the shoulder" perspective of a 3rd person RPG or life simulation instead of the "grand strategy" perspective of offerings like Crusader Kings I/II.

One thing that should be mentioned is that JoWood followed a "repackaging" release cycle. What this means is that each "expansion" in the series is actually the compilation of all of the features of the previous releases in the series (sometimes without the maps). In other words, Renaissance, being the third and final "expansion", includes all of the buildings and actions that were added in all of the base The Guild 2, Pirates of the European Seas, and Venice. If you buy Renaissance, you've got the entire series at your disposal -- so don't be suckered into buying the other parts unless you know what you're doing.

However, without buying the original The Guild 2, you'll be left without the tutorials; though at least the GamersGate version of Renaissance includes the (sometimes poorly translated) game manuals, without the tutorials you can be in for a bumpy ride.

If you can afford it, pick up the original and play it just for sake of learning how to play. Since The Guild 2 and Renaissance cumulatively (when not on sale) add up to the same price as the entire The Guild 2 Platinum bundle, you might as well get the bundle for maximum value, although it'll be Renaissance you play in exclusivity -- so take your pick.

If you *can't* afford both, then Renaissance is your best bet; look for gameplay videos to learn how to play and sooner or later you'll pick up the game and start building dynasties with the best of them.

The game doesn't punish casual gameplay and represents both the benevolent productive and malevolent seedy sides of society. You can be an aggressive developer, fighting against other dynasties as you claw your way to the top, or you can take things slowly, forging alliances and letting other dynasties build their fortunes as well. If playing in Dynasty Mode, dare I say the only way the game should be played, the game is properly open ended and you can make your own goals.

While heavily lacking in balance (tip for newcomers: start as a Scholar, run a church, and hold sermons twice a day at dawn (06:00) and dusk (20:00) to earn substantial early-game income through tithes and collections), and at times feeling just a smidgeon too "gamey" to be a simulation and too "simulationy" to be a game, its take on late medieval life is very conducive to understanding. While much of the mod community has picked up their tents and moved on, the JoWood forum archives are still available at time of writing, and the game has an (almost) fully-modifiable Lua-based script system for you to play around with. Installing mods is not readily approachable for amateurs, however, so be warned: if you want to go that road, you may want to be a Craftsman with high Handiwork skill in real life -- note that many mods are made for previous versions of the game, so installing a pre-made script from an older version can cripple and break it.

The game is lacking in polish and has graphics that were outdated even when it was released several years ago. I would say the texture work and modelling is more to blame than the actual technology. It will take some playing around with the saturation, contrast, and brightness to have a nice, verdant, enjoyable game environment to play in, but once you do, you're actually in for a treat. While in particular the character models are in the wrong part of Uncanny Valley, the building models are top notch, and the item sprites are distinctive and identifiable.

The Guild II Renaissance review

By simo1996 posted 14th August 2012

The Guild 2 Renaissance is the defenitive Guild 2 Experience, it has all the Guild 2+Venice+Pirates of european seas Maps and all the Works, The Guild 2 Reinassance is a very good title for those who likes Medieval and Renaissance period, also it has some RPG elements that makes the game perfect, buy it and be ready to be impressed!

The Guild II Renaissance review

By Severose posted 29th July 2012

This DLC is well-worth the money to me, but it seemed to upset a lot of my friends as it didn't change much to the game. I loved my time with the base game, and wanted more, so I definitely appreciated this DLC. Pick it up if you want more G2 awesomeness.

The Guild II Renaissance review

By mbpopolano24 posted 20th July 2012

I agree with most of the previous review, I love the guild series and I must say that this expansion pack is well worth the money. It is probably the best expansion of the many that came out for the Guild. Expect for the occasional bugs and quirky dynamics, the game play just great in single player. I spent weeks on it and I enjoyed every minute. You focus on building up your family, growing your dynasty, and competing with NPC families that will try what they can to outsmart you. Granted, the AI is quite predictable, but that happens in most games anyway. If you find the single player experience too boring, you can always connect and look for the many gamers battling each other in multi-player. Not my thing, but others found a lot to enjoy in that mode as well. Of course if you can get the Gold version of The Guild you will get a great deal and be able to play all expansions at your leisure. Recommended!

The Guild-Series comes to an end

By Alanar posted 13th July 2012

If you love to be a merchant, a trader, a climber who starts with nothing and become (maybe) king someday, than this is a game for you.

Starting with one character [one of the four classes: Patron (landlord, farmer, fisher, baker); craftsmen (carpenter, blacksmith, tailor, goldsmith), Academic (physician, perfumer, undertaker, banker) or dodger (thief, robber, mercenary, pirat)] and one "workshop" you have the possibilty to do whatever you like. Marry someone, get an adminstrative office (which leads to power), defeat the enemies of you family.

The game is very easy to learn although there is no tudoring campaign, nearly everything explains itself (hey it is selling and buying, stealing and lying, fighting and loving).

As the game is older the graphic and other things are old fasshioned. But if you love these kind of "dynastic" games where you can controll a lot it is a game for you.

Fun Game If You Install Some Mods

By gakeller83 posted 10th July 2012

I give this game 4 stars with the caveat the it needs user-created mods installed to live up to this rating. The game has a great concept and is doubtless very fun in multiplayer if you can find a few others to play with. In single player I find the economy suffers from poor market dynamics. Common items you supply quickly flood the market and become unprofitable, while your inputs are frequently not available in any town. This tends to be the case as well for npc families, except those that own mines, farms or woodcutters. Overall these problems create stagnation. However, there are several mods that address the issue in different ways. I chose one that reseeds the market daily, preventing over/undersupply of common goods. This kickstarts the game and makes it really quite entertaining.

The Guild II Renaissance review

By Gagoff posted 6th July 2012

I'll be honest.

I love this game, alot. It's got a fantastic concept that they've been building on since the first Guild-game.

It does, however, not come without its flaws. The game, at least the olders ones, had quite a few bugs in it. For example, if you are ever going to alt-tab, make sure to save first or you might be stuck in a pause-mode requiring you to restart the game to keep playing.

That's just minor details, really, because they've done a good job adding new material and polishing the engine from the first guild 2-game.

Extremely Addictive.

By Kogara posted 1st July 2012

I've played pretty much all of the "The Guild II" series. This one is possibly the best because it has a little (possibly all?) of every edition to the series, all wrapped up in one.

It's extremely addictive, and it's pretty fun to play along side a friend or two, too.

I'd recommend it to people who like Empire Building, Life Sims, Merchant Sims, etc.

The Guild II Renaissance review

By destrock posted 26th June 2012

Even though there is a couple bugs still, this game is probably one of the best game to be playing multiplayer with your friends. The politics, diplomatic and relationships you have with the others families can easily give you hours after hours of fun both alone or with your friends. A must play if you like roleplay/economy/strategy kind of game.

The Guild II Renaissance review

By The13thRonin posted 20th June 2012

Picture 'The Sims' set in Medieval Times but with more emphasis on building up your family and businesses and you're starting to see what The Guild II Renaissance is all about. A great idea but not without its flaws. There are bugs a plenty as you would expect in an ambitious game of this nature. Don't let that deter you though. There are some great mods out there still that fix these issues and overall this is an experience that you owe yourself to try.

The Guild II Renaissance review

By feathercrow posted 14th April 2012

The Guild II Renaissance is a hard game to review. Unlike its predecessor, Renaissance has no tutorial and no accessible way to get into it -- you must read the original manuals if you've never played a game like this, and even then you'll be confused -- and yet offers rewarding and interesting situations. The game itself is a sort of combination of Patrician and The Sims; you control a family of little capitalists during the Hanseatic period and build up a life. Maybe you become king.

It's worth a look, but considering the lack of tutorials, you may want to give it a miss.

The Guild II Renaissance review

By alioli posted 29th March 2012

VERY good game, although it gets "samey" after a while. As far as iam concerned - this is the only pack you need, it has all the previous games features - just different maps.

Its like a sims - ish. Sims if you dumb down the social act and focus on the whole work thing. You start up a buisness and expand it over time.

Its VERY challanging and quite in depth really and takes a while to learn. I havent ventured too deep in politics, but its supposed to be awesome.

Iam giving this 3 out of five because usually i personally just sit on the "fastforward" and wait for money to tick, and it can at times be quite frustrating. Its also very slow paced and it takes a few generations before you get a flourishing buisness going - and just getting there is REALLY hard..

Still a great game, if youre up for a challange and interested in Economic - politic and social sims!

The Guild II Renaissance, finally a playable Guild II game

By Zenny posted 7th March 2012

If you know The Guild 2, then there isn't much to say. There are only few additions, a new map, new buildings etc etc. But the most important feature is: Multiplayer is now playable. No more out-of-sync errors, much smoother gameplay and higher gamespeed. On our 10 hours "Testgame" the game didn't crash at all! Compared to "The Guild 2 Gold", where the game seemed to crash or go out-of-sync every few hours.

This game is a must buy for every Guild fan, who wants to play it with other people.

TL;DR: Mulitplayer works now.

The Guild II Renaissance review

By mindmurderer posted 7th March 2012

This is a great expansion to Guild 2. It adds more optoins to what you can do in the game. The expansion is stand alone, btw, you dont need the original game to play it. Guild 2 is a fun game to play once you get into it, past the learning curve. Players can choose from a variety of occupations including fishing, baking, thieving, and of course piracy...SHIP BATTLES!!!

The Guild II Renaissance review

By apaeth posted 23rd February 2012

This game is addictive. It has a bit of of everything rolled into it. Simulation, RTS, Econ trader etc... If you like games similar to "The Patrician series", The Settlers, Dawn of Discovery and other games with classical settings you can't go wrong with this choice. It still has some bugs and I recommend going to Runeforge's website and getting the latest beta patch for it; it will help.

Renaissance can be a bit slow paced for the modern gamer and it has a lot of balance issues among the classes. Rogues and scholars being the easiest groups to succeed with. A steep learning curve will put a lot of people off but it isn't really a hard game as much as there is just too little information on the net or in game to help you along. The maps aren't the best as they are small and poorly designed and most of the mods died with the Jowood forums when they tanked. If you can find it in the $5-7 range it's worth a look.

The Guild II Renaissance review

By thringate posted 15th February 2012

The Guild II Renaissance is a fun game that captured my attention for a full game (about eight hours or so) and a few half-games. I think I'll play it again later as well. As such, it is worth the money for what you get.

Before I purchased, I watched a "Let's Play" video on Youtube that did a really good job at showing off the game mechanics. After watching a few episodes I picked up my own copy.

Basically, this is a real time merchant type simulator. You compete against other families while building up your own dynasty. You can run for office and when there you will be bribed by others to vote in their favor.

Overall the gameplay is engaging and enjoyable. The game can lose itself in micromanagement but you can turn over all your buildings to computer control and just focus on what your characters are up to.

I was pleasantly surprised with this game. Is it great? Not to me. But, it is good enough to recommend if you enjoy life type simulators and want to try something a little different.

The Guild II Renaissance review

By game posted 2nd December 2011

I believe this game has a great potential like sims. However the interface is not very intuitive. I find it very difficult to find and click your character and by the time you find your character the time is up.

If the developer make the interface more intuitive, I sure this game will be great.

It is fun and interesting simulation game.

The Guild II Renaissance review

By klacoste posted 9th November 2011

This game is very difficult to get into if you are new to The Guild series. Firstly I found the user interface to be unfriendly and non-intuitive. Secondly the game seems to impose arbitrary game mechanics that makes no sense. For example, I decided to start as a rogue and rob people. However, every time you commit robbery, you must wait 7 hours until you can rob again. Okay, fine, I sense this was done to establish game balance. But then I discovered you can murder people with no time limit, so I went on a killing spree and murdered six bystanders in quick succession. I can kill but not rob. Makes no sense. Thirdly there is no tutorial, which wouldn't be so bad if the game came with a manual. Unfortunately, it only bundles in the manuals from the original Guild 2 and Guild 2: Pirates, so I had the pleasure of guessing what information was relevant and what was obsolete. Underneath all this, the game appears to be a sophisticated medieval simulation, but it is going to take alot of trial and error, and hours of frustration, before you understand all the game's quirks.

The Guild II Renaissance review

By jwalsh5003 posted 2nd October 2011

It reminds me a lot of the SIMS series but with more depth the only things holding it back is the graphics. I find myself spending many hours playing this game it is great.

The Guild II Renaissance review

By bVINCEd posted 1st October 2011

The only one worth getting, it is a game where you manage buildings and have chains, lumber yard to carpenter, to market, stuff like that, but, unlike the settlers, you only have to manage your family, not the entire city.

The Guild II Renaissance review

By bendle posted 25th September 2011

The guild 2 is an interesting concept of game, a mix between time management, RTS and the sims, but all in all it is a good game, the only thing letting it not get 4 stars is the lack of a tutorial meaning a long read of a manual which isn't easy to grasp.

The Guild II Renaissance review

By Tex81 posted 24th September 2011

GR 2 is an awesome game, yet as the community has already stated, either patching-up with the regular or beta patch the game can still glitch sometimes, but not a biggie. We have a few indie game designer friends, and can totally understand how a sometimes tight game-design budget can strain the "gaming coding" per say. But all things considered, GR 2 rocks. Cheers! J & J

The Guild II Renaissance review

By luyster posted 3rd August 2011

this is a great business management game but it still has a number of problems even after all off the releases and honestly all the releases are basically like overpriced DLC

By Firefly28 posted 9th June 2011

I agree with norwegicus!, Because it seems all they do is add new jobs to the same old game, Now dont get me wrong the game is awesome, but i feel that jowoods should do something a little different and that my friends is make a part 3 to this series Where You start in the early 1900, create your character they way you want, choose your country USA, England whatever keep the business aspect of the game but add newer stuff as time progress and the same with the crime aspect like starting your own mafia when the time period allows it, regardless The Guild II Renaissance is a great game and i will play for as long as i can or until they come up with something new,

The Guild II Renaissance review

By loomack posted 9th June 2011

I really enjoy this game. It has all good from Guild 2 Gold (that contains The Guild 2 and Pirates Expansion) and ..., Yes, many more added by developers in this standalone expansion. It is really worth buying - There are new professions for Scholar (gravedigger), Rougue (Mercenary which are "summoned" in mercenary fortress) and Patron Class, all exciting, new buildings to manage, new options in mansion menu ie. storing money in treasure chest. In this expansion process of advancing to the upper class in simulated society of players dynasty was rebuilt, for exmaple when You want to advance from (if I recall well) Free Citizen (one of new position) to Nobleman You have to gain required level of fame in Hanza of Your family - not only You need a cash to solve the problem, wchich is definetly good idea. Now city council sessions dont take so much time, because "social" options of contolled dynasty members like bribery, compliment are removed. You can still ie. bribe them, but now not during the council meeting. So ridiculous situations like when city mayor says "now we will vote the Guild Master office, there are such candidates in attendance (...) Oh, how generous, oh how nice, you wont'regret it" and so on. Its good that this was removed, because it took much time especially when player had opportunity to activate one of this options, and there was timeout, and there was no need to ie. bribe mayor and/or other council members because he/she/they was a friend to my dynasty and it only wasted time needed in other places in round especially, when 4-year round option was selected (Yes there is option to choose between 1, 2,3 ,4 - year rounds at game start - vide beta patch 4.17b, in stock there is only 1 or 4 year round to choose from).

There are many other tweaks and improvements. Graphic is beautiful and it looks better that in previous versions (however it never in this series was a problem - regarding version this game allways looks nice comparing to other titles published in the same time).

There is constant developer effort to fix exsisting problems in 4.15 version, so I would suggest applying beta patch 4.17b which removes many irritating bugs. Despite bugs it is real fun to play. If You like original mix of RPG, Sims, economic startegy It will be happy hours playing this game as I really enjoyed it.

My final word is - If You like The Guild 2 series, and its original idea is close to Your heart - I can tell You - This game is worth paying this decent price, "You wont regret it" ;)

The Guild II Renaissance review

By Cheese7 posted 15th March 2011

This is a pretty amazing game. There is much to do and it provides great entertainment without burning out after the first few hours and most of the aforementioned bugs are gone. The game has a lot of depth and so I'd recommend it to most people/

The Guild II Renaissance review

By Janet98 posted 23rd February 2011

Norwegicus apparently hasn't downloaded beta patch .7, it seems to have gotten rid of the vast majority of bugs and the game plays very well now. You do still get some funky little bugs like wagons that spin in circles, but those are easily solved by saving then reloading the game.

The Guild II Renaissance review

By walkerk19 posted 5th January 2011

Even though how much I love this game, I felt bit dissapointed that there is not much improvements after several standalone expansions. Nonetheless, the game is still quite enjoyable to the fan of the series and gamers who enjoy empire building or life simulators.

The Guild II Renaissance review

By Norwegicus posted 1st January 2011

They keep reviving an old game, adding some new professions while keeping and adding even some more bugs to the game.

They removed some of the original maps, maps which was actually working.

In many maps the AI never make produce your characters business need so your business come to a halt unless you do it your self. Meaning no competition and you might have to start a profession you have no interest in doing in the first place.

The banker is poorly done, you have a few customer once in a while that will borrow 2 gold and paying each. Also they don't wait in line. so the few cases where you get 3 customers, the other 2 will just leave. There are no point in opening an account to lend out money as you will never profit from it.

The new mercenary castle looks ugly and have probably been made in windows paint in a couple of minutes. And all you and your workers does is collecting toll and hush money, and no one tries to stop you, so there are no challenge at all.

I don't see much improvements from The guild 2 or pirates of the European seas.

They just added some stuff that don't work because of bad AI and poor and hasty production.

In short, Its still broken like much of Jowoods games.

They just add a few things on an old game trying to make some quick money.

The Guild II Renaissance review

By Kaldrys posted 25th December 2010

The Guild II Renaissance is a game that I would recommend to anyone who is a fan of economic simulators. As others have mentioned it plays similar to The Sims but is centered around building a network of Renaissance era businesses. The variety of careers offered in Renaissance add some replayability to the game, though many of these careers play in a similar manner. Overall, a good game but can get repetitive pretty quickly.

The Guild II Renaissance review

By Psychoravin posted 26th October 2010

What can I say I love this series I only wished it weren't so bug ridden in all of them initially and still after so many patches. You have to love this series to stick with it because of that. Frustrating crashes to desktop without reason and sometimes corrupt save game files that you can't reload the last point save when it does crash.

Still it's like Daggerfall used to be but if you are a diehard fan of something and enjoy what you can play out of it you just keep on reloading and restarting it till you get one that goes good and you can finally finish (if finishing is your goal).

I like to just build a dynasty and I don't really try to take out the other ones and since I play on hardest difficuly and even beef that up with the config.sys settings for difficulty the AI ends up taking itself out and I make friends with all of them.

You might want to wait for the enevitable discount pricing that is sure to come soon. (I expect around Christmas). I would say $7.99 to $9.99 is a fair price since this really is just a patched up The Guild 2 origional.

I paid full price because I just couldn't wait. I enjoy this so much and I think The Sims goes Medieval may finally dethrone this one and certainly have a lot less bugs and crashes to desktop.

So get it if you have liked the rest of the series wait if you can't deal with crashes to desktop for a $20 game.

The Guild II Renaissance review

By vahadar posted 20th September 2010

Just a few words : this is what The guild 2 should have been from the start. Period :) Pirate add-on wasnt interesting. The stock game has its flaws, Renaissance adds new features, some from the first titles of the franchise, most welcome !

The Guild II Renaissance review

By SixtusIV posted 29th August 2010

This is a great toy. You can play it open-ended or you can play with goals. It's like Sims 2 meets Patrician 3: a bit of family building, a bit of trading, a bit of economic domination, some intrigue and back-stabbing, some Machiavellian power grabbing. The folks at Rune Forge have done a really good job with the game and continue to give it good support.

The Guild II Renaissance review

By khalid2003 posted 8th August 2010

Amazing game. You really must buy this game it is wonderful to all player types. You create a character and then marry and can have kids. Create a business or get into politics. In addition, you can send your children to schools to get education. Amazing game you will really like it and it can be played over and over again and for long time. Endless scenario, one of the best games I ever played in my life. It has much more additions then previous versions.

By jlo_sharkie posted 7th August 2010

Do not buy this game. The graphics and gameplay are archaic, the game is as intuitive as heart surgery and a massive disappointment. Try Civ IV or Victoria II instead.

2 starts

The Guild II Renaissance review

By MTCason posted 2nd August 2010

I cannot say enough about what an improvement Renaissance is over past Guild 2 releases. This is a game which has always been a guilty pleasure of mine: fun to play, but infuriating to the extreme with its instability. Venice was without a doubt the worst expansion pack in that regard. Renaissance, however, absolves Jowood of all of its buggy sins. I've yet to encounter any serious bugs, though I know a few have been mentioned on the company's forums, for which quick fixes have already been posted there. The game plays great, and finally, for the -first- time, in my opinion, The Guild 2 can be enjoyed for all of the wonderful gameplay it offers. For those who enjoy quality RPGs or the prospect of a deep, rich, rewarding Medieval dynasty simulation, get this game NOW!

The Guild II Renaissance review

By laiziras posted 2nd August 2010

This is what Guild 2 should of been originally, too bad it took this long and so many expansion packs.

If you liked Guild 2 then this is a must buy, it fixes alot of problems from the original game and adds some more to it (you can now play 1 year at time instead the original 4 years per turn). There still is some bugs that can get annoying but hopefully those will be patched, meanwhile the stability and performance seems to be better, i only had 1 crash in 10+ hours of gameplay. Still its a must buy for anyone who enjoyed the previous titles or if you like this type of game, theres not many games that have the same mechanics as this one has (building the town you live in, having kids and grandkids and then they taking over the businesses that you own, political side). I give it 5 stars.

The Guild II Renaissance review

By delevero posted 28th July 2010

The Guild 2 Renaissance is a fantastic game. Not only does it run very smooth but there are also some interesting new things compared to the other games in the series. First of all som of the older professions are back like being a banker or grave digger ect. Basicly this game have the previous included and you are also able on some maps to trade using ships ect.

Some maps are litterly huge but you know most maps from the past. A new things is that now your town can send people to a war against other nations if you loose it will cost you later when the enemy come to demand their tribute... But in general there are some new things and even the HUGE resident buildings are back. In general i love "Renaissance" it feel finished and does not have any serious bugs, so finaly after more than 5 years of waiting " The Guild" actually are a very good working game that work out of the box. The small patch that have been released today fix a few select things.. In general if you love the guild series this is a MUST HAVE its really good i can highly recommend it to everyone.

Do not expect to see a 100% new game with new characters and buildings ect. it look very much the same just with some modifications and more carers ect. But a must have for any real fan, its fantastic ;-) Rating 5 stars from me.

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