Crusader Kings

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GAME SUMMARY

Crusader Kings

Rating: 4.2 (3114 votes cast)

Crusader Kings is a strategy game based on the Europa Universalis engine that focuses on the feudal kingdoms of medieval Europe in the time period of 1066 to 1419 A.D. The map is limited to Europe, stretching roughly to the Urals in the east and including parts of Persia and the Arabian Peninsula as well as the coast of North Africa.

Unlike Europa Universalis, this game is more about prestige and wealth than traditional empire building. To the player, the honour and power of the royal dynasty are more important than the expansion of the nation’s borders (although that is of course still an important aspect of the game).

In Crusader Kings, players also have to deal with the feudal lords and bishops that rule the various provinces (which, incidentally, are at a closer scale than in EU). To retain the focus on medieval feudalism and chivalry, merchant republics like Venice, Genoa and the Hanseatic League are not playable nations; neither are the Mongol hordes nor the three Caliphates. The playable nations are limited to Christian monarchies, principalities and empires.

The goal of the game is to amass as much Prestige and Piety as possible for your dynasty. Saved games from Crusader Kings can be converted into the format of EU 2, so that a player can extend his game into the later centuries by exporting the file to his EU2 game.

  • Pausable realtime grand-strategy - based on the engine used by the award winning EU-series.
  • Unique historical setting - reenact the crusades, defend against the mongol onslaught, and form feudal nation-states in Europe. A simulation of a feudal society, as never before seen in a game, involving laws, commisions, nobles, priests, burghers and peasants as well as religious influences.
  • An evolutionary combat system - which will simulate the effect from mongolian light cavalry to the english longbowmen.
  • Saved games from Crusader Kings can be converted into the format of EU 2!
  • See your dynasty progress – get rewards from the Pope by being successful in the crusades!
  • Play all religious orders – choose between the Knight´s Templars, The Knights of St John, The Teutonic Order or the Order of Calatrava and the Order of Santiago.

After a year of intense petitioning on the Paradox forum for a sequel to the dynasty building, cult classic Crusader Kings, Paradox Interactive has launched a Facebook page summoning all gamers hoping for Crusader Kings 2 to unite and make their voices heard.
The declaration is simple: When this page has 25,000 fans,
Paradox will announce Crusader Kings 2.
Join here: http://www.facebook.com/Crusaderkings

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System Requirements

    • Windows 98SE / 2000 / XP
    • Pentium III 450 MHz 128 Mb RAM
    • 600 MB Free Hard Drive Space
    • 4 Mb Video Card DirectX Compatible
    • DirectX compatible Sound Card
    • DirectX 9.0 or higher

RELATED PRODUCTS

REVIEWS

Crusader Kings review

By DaNome posted 9th August 2011

A personal favorite of mine. Crusader Kings is a roleplaying game with a Dynastic focus, while still maintaining a heavy focus on nation building - as well as most aspects that one expects from a Real-Time-Scenario.

While dated at this time of this review (2011), I would still encourage any who are even vaguely interested to give the game a try.

Crusader Kings review

By stefan.ancuta posted 4th August 2011

Very different from the usual Paradox suspects EU and HoI. This game is actually focused around your dynasty and how powerful your family can become. Enlarge youre possessions peacefully through marriage and assassination. Defend Europe from the heathens, go on crusades and throw back the nomadic invasions.

If you love the middle ages and have a good imagination, this is the game for you.

Crusader Kings review

By joeadamhill posted 3rd August 2011

Crusader Kings is based off the Europa Univeralis game engine and it runs and plays pretty much the same but Crusader Kings is more about Medieval politics and running your kingdom. The game is also simlar to Europa Univeralis because it is daunting to get into at first and the graphics and sound are a little bland. If you love grand strategy game and this time period, you should get it but I would recommend getting CIV 5 I find it more visually appealing and easier to grasp.

Crusader Kings review

By Nistenf posted 1st August 2011

Great game!

The possibilities are endless, you are a ruler on the middle ages and you can do what you want. You can wage war over territories, you can kill your brothers so you can inherit a kingdom, you can marry, you can have bastard childs. Make sure to get the expansion also.

And there's mods!

Crusader Kings review

By hyperhop posted 28th July 2011

Like other games by Paradox, its a complex strategy game similar that is probably one of the best ones around assuming you enjoy Paradox games. Like other Paradox games, it can be hard to get into and its best to watch the tutorial or play a demo before purchasing. If you've enjoyed other Paradox games, you'll enjoy this. If you don't it's not going to change your opinion.

Crusader Kings review

By nachinus posted 27th July 2011

This is an interesting game, even if its aging. The first title in which paradox introduced a character system into the grand strategy experience. The characters are the backbone of the game, in fact. This makes it very attractive and original, a very different gameplay style from Europa Universalis II, which can be good or bad depending on the player.

Crusader Kings review

By Sir_Right posted 27th July 2011

Great game. But spend the extra few dollars to get the Deus Vult (to war) expansion, both games are included in one of the Gamersgate packages. Please see my full review on the expansion.

A Good Game, but could use updating

By CrashDawg posted 27th July 2011

The chronological prequel to the Europa Universalis titles, Crusader Kings has the same depth of control and attention to detail you expect from a Paradox title. As with their other titles there is a steep learning curve and the graphics leave room for improvement, but the gameplay is still great thanks to their engine, which allows you to control your family and court on a very detailed level. A great game.

Crusader Kings review

By chikodemono posted 26th July 2011

An interesting take on Strategy games as you do not control a nation/country/civilization, but a family. Take control of a dynasty and have them rule over the lands. Deal with your vassals, angry family members, and crazy wives. It's an incredibly fun game, though its age has shown.

Crusader Kings review

By TheCheeseMaster posted 25th July 2011

I'm not a great fan of Crusader Kings. The publisher, Paradox Interactive, has produced much better games like Europa Universalis and Hearts Of Iron. But I feel Crusader Kings is too messy and quite confusing.

It's an OK game, doesn't quite live up to the standards of the other games though.

Crusader Kings review

By ctbone123 posted 22nd December 2010

A very fun game. Instead of controlling a country like most strategy game, instead you control your dynasty. The game is fairly easy to learn, compared to most Paradox games.

The object is to extend your family line as much as possible, all the while gaining more and more feudal titles. The most difficult part of the game is probably finding suitable brides for your family members. Thanks to the new ledger in Deus Vult it's simply a matter of looking at a stat sheet. The Crusades also add a bit more gameplay. Instead of solely focusing on increasing your titles in Northern Europe, a Pope can call a Crusade. Which in turn forces you to march off to the Holy Land, lest you become a less than pious heretic.

A very fun game that will keep you entertained for uncountable hours, for a cheap price.

Crusader Kings review

By calox posted 17th December 2010

Graphics are not needed to make this game a classic. So if you are hung up on the latest graphics this is not for you. However if substance is your aim then you've found the right game.

You can learn a lot from these kinds of games, historically. So take some time to actually learn a thing or two.

Crusader Kings review

By Morgoth posted 5th November 2010

First of all, to get the most from CK you need to get the Deus Vult expansion.

Second, yes it is hard to learn. The tutorial is basically non-existent, and the manual is spare.

Third, the game overall (especially with Deus Vult) takes a while to get rolling: the first hundred years or so of playing your dynasty will consist mainly of constructing buildings, increasing your treasury, adding key councillors, making dynastic marriages, and the occasional short war (unless you're playing really aggressively - not a great idea until you master the game).

Once you acquire a taste for it, it can be engrossing. Frustrating but engrossing. Don't even think of acquiring a taste for this title if you have no interest in medieval history, though. You'd simply be wasting your time and money.

By dag2a posted 15th October 2010

To play this game requires a different mind-set than when you play EU. It's all about setting up your family dynasty and less about military conquest. I think it's unique in that way, so it is fun to play. The only drawback is after about 80-100 years your "family" becomes large and fractuous and hard to manage, so it can get tedious after a while.

Crusader Kings review

By onthehorn posted 12th October 2010

An amazing game with so much room for alternative history to play itself out. One of the best gaming experiences I've ever had. Highly recommended to anyone with a love of history or strategy games in general.

Crusader Kings review

By Tanzhang ((譚張) posted 29th September 2010

Crusader Kings is an interesting, yet testing game. When i say interesting, it's different from other, similar games in that you control a dynasty rather than a kingdom and when i say testing I mean because it's learning curve is Steep, with a capital S. I'd advise discretion with CK, but for only 10 bucks it's well worth the price if you can invest a lot of time into it.

Crusader Kings review

By cazonia posted 17th September 2010

I do not know what all the hype is about. The graphics are not freat but games like this do not have to be. The interface is incredibily annoying. I think I was really disappointed with this game because I expected this to be simlar to the Europa Series. I would not suggest anyone buying this if they think it will be the same.

Crusader Kings review

By insley posted 3rd September 2010

Very hard game at first to get used to, gave up on it but came back almost a year after buying it, after a few days of learning the ups and downs I find it to be a very good game. give it a chance as I had a very hard time with getting enough prestige and keeping my gold up while try to expand. read forums and put in time reading and figuring things out on your own and the pay off is big later on. I recommend the add on for this game Deus Vult.

Crusader Kings review

By danielprates posted 30th August 2010

Crusader Kings is a very inteligent game from paradox. It is the usual paradox title, set in the middle ages, but the emphasis is towards control of your minor sovereign neighbors, by the means of politics and mostly medieval suserany. Actual combat and conquest is hampered in this game, as its inteded fun is set more on forming a kinddom where you outrank and submit minor nations (duchies, ducats and etc) with this suserany sistem, but always minding them not to revolt, chalenge your leadership and other concerns you may very well guess for yourself.

It is a very good game, if you are in it for a mental challenge instead of an all-out combat (as you would get in hearts of iron, for instance).

Crusader Kings review

By enderbr posted 17th August 2010

Brilliant and different game that still eats away thousands of hours of my personal time. Very strong community support. I highly recommend getting the expansion pack as well (Deus Vult) as it fixes a number of annoyances in the original title.

A truly special experience is doing what used to be called a Great Campaign (Start a game in Crusader Kings, export to Europa Universalis II, then to Victoria and finally to HoI II). Nowadays a similar experience can be obtained using unnoficcial converters.

I did give it a 4 star review though. There is a limited range of events and they start getting repetitive after a while. I find that the late game is way less interesting than the beginning. The engine has some hangups that were never quite ironed out but nothing too glaring.

Crusader Kings review

By Druworos posted 6th August 2010

Crusader Kings is a fantastic game, if you care for the genre of grand strategy games.

The game play is technically real-time, but frequent use of the pause button is encouraged, giving ample opportunity for strategic thinking (as opposed to button-mashing).

The player starts in control of a dynasty, which can be positioned on one of three - rather abstracted - levels of feudal society: Count, Duke, or King. For instance, one can start as the Emperor of Byzantium (on the King level), the Prince of Athens (on the Duke level, vassal of the Emperor), or the Count of Rhodes (on the Count level, vassal of a Duke, who is in turn vassal of a King). With increasing levels comes more power, but also more complex issues to deal with.

The starting situation is semi-historical: province ownership is reasonably accurate, and a lot of the characters and their claims are historical; others however are just stand-ins for unknown or obscure characters. The most important actors relevant to each starting date however (there are three starting dates to choose from) will be present and represented in reasonable accuracy.

The game engine is not much different to Europa Universalis II, also by Paradox. This carries with it the permanent shortcoming of Paradox strategy games, and a lot of grand strategy games at that: combat is largely outside of the player's control. The player can raise their army (a fairly simple process), they can march to the battlefield, they can combine units in different ways, and they can, to an extent, control the composition of their forces. But the tactical part of combat is simulated by the computer on a semi-random basis. That is to say, terrain type, quality, quantity and type of troops, and quality of commanders (if any) are all factored in, but luck also plays its part in the outcome of combat. Player interference, once combat has been engaged, is restricted to the bare minimum of moving one's units out of the battle, i.e. ordering a retreat.

The map is vast enough to accomodate any amount of expansionism. That being said, if you play a dynasty on the edge of the map (e.g. Scandinavia or Russia) it will likely be slightly annoying that you are able to conquer endless expanses to your south or west, but not the next village to your north or east. However, you are very unlikely to find yourself in the position of having nowhere else to expand: in fact, the feudal game mechanics will ensure that after a certain critical mass has been exceeded, you will be far too tied down by your rebelious vassals to even contemplate expansion. While this may seem annoying to some, it is also reasonably realistic for the era the game takes place in.

The vastness of the map can also be a drawback at times: as there is no search function, you may often find yourself Googling an obscure province like Zaozherye just to determine where this random rebelious count is exactly.

All in all, the game has a number of advantages: the dynasty system creates a fantastic feeling of immersion, and affords the opportunity for reasonably extensive roleplay for those that desire it. Battle, while simplistic, is reasonably straight-forward. The map is huge and practically impossible to conquer. The time-frame is large enough for most. And the startling choice of dynasties (historical or otherwise) to start with ensures massive replayability. And as a bonus, you can export your save-game to a Europa Universalis 2 save file and continue it there, once the time-frame expires. Or, alternatively, use one of the oustanding fan-made converters, and convert it to a Europa Universalis 3 save-game, taking advantage of the newer game's improved features. And the community, at large, is still very active, despite the dated nature of the game.

There are, however, also quite a few drawbacks: combat is far too abstracted and leaves the player feeling out of control. Also, conquering all an enemy's provinces will lead them to automatically capitulate and accept any terms (even if they, for instance, hold all but one of your own provinces). The map can be too vast for its own good, especially coupled with the lack of a search function for provinces. The interface, in general, is not ideal. The lack of a manual is an amazing oversight (although it can largely be supplemented by a lot of fan-made "how-to-play" tutorials). And the game is still plagued by a few bugs (although nothing that would make it unplayable). As a side note, only Christian (Catholic and Orthodox) dynasties are playable.

All in all, if you are looking for a grand strategy game set in the High Middle Ages, with great immersion, great replayability, astounding complexity, and the possibility to export the game once you're done and continue the story into the 1800's, this is it. If you are willing to overlook the less than ideal interface, the lack of any realistic handling of combat, and the lack of an official man

Crusader Kings review

By nikki191 posted 2nd August 2010

Such a different game to other EU games, running a dynasty rather than a country, one of the best PI games, pick up the expansion though

Crusader Kings review

By sabbath519 posted 31st July 2010

Crusaders Kings is a game based on the EU2 engine, however for me it is one of the better if not the best EU game I've played so far. I definitely like it more than the Europa line of games or Victoria. HOI2 is stronger in terms of military strategy than CK.

CK shines due to its random events that happen throughout the game to keep the game lively. Your goal isn't to necessarily conquer all of Europe, but it's fun simply just to try to survive a few generations while watching out for plotting rivals and family members that may want to take over your kingdom. Assassinating those potential threats is an option, as is saving up your troops to crush them if they ever rebel to bring them back into line.

The game is more abstracted than other Paradox titles like Europa or Victoria. For instance, there is no unit construction as your provinces automatically reinforce their troop counts, and technology and laws are a simple selection menu which lets you solely worry about the random events, planning wars, and dealing with any troublesome relationships that arise. I like the abstraction of certain elements, as unlike in HOI2 or other paradox titles, you do not have to manage everything all at once, and never became overwhelming for me.

Crusader Kings review

By ApostropheST posted 28th July 2010

A great and unique game. If you like strategy games and the idea of playing out medieval court intrigue interests you, then so will Crusader Kings. I would HIGHLY recommend buying the expansion pack, Deus Vult. There is a Crusader Kings Complete pack that includes the expansion, which has tons of bug fixes and gameplay improvements.

Crusader Kings review

By Archonsod posted 21st July 2010

Although it looks like the Europa Universalis, the focus is firmly on the more political side of things. You take control of a noble in one of the three scenarios and attempt to establish your dynasty as the pre-eminent European family.

Of course, there is also an element of strategy as you seek to develop your holdings, make friends and enemies and generally seek to increase your territorial power.

What makes the game stand out is the modelling of the feudal system. Your family members are not just an abstract government, but characters who develop in terms of raw attributes, gaining and losing traits and forging their own personal friends and enemies. Throw in political intrigue and it's not unusual to end up in the middle of a medieval soap opera, complete with offspring of questionable parentage, torrid affairs, backstabbing, marriages of convenience and of course the meddling of the church.

Another star feature is the way technology works. Rather than the standard X days research to get a tech, you select three areas to focus on with breakthroughs occurring pseudo randomly. And inventing the shortbow doesn't immediately make it available across your kingdom; it must spread across each province instead.

While it's of obvious appeal to fans of the Europa Universalis series, those who found EU a little on the daunting side will find this much easier to break into. Not because the strategy is dumbed down, while it is in a sense simpler than it's cousins it is just as complex. It is however slightly less abstract thanks to the focus on controlling a single individual.

All in all, an excellent and unique game. Here's hoping for the sequel!

Crusader Kings review

By Catumbela posted 15th July 2010

Crusader Kings does mark one of the best of Paradox's series of Historical Strategy games. The balance of simplicity and detail is unusual from a company known for its love of overwhelming learning curves and detail. If you are looking for a historical game that requires considerable investments in time and effort, or a realistic look at the medieval world, Crusader Kings is a must buy.

Crusader Kings review

By lowtherl posted 3rd July 2010

When taken with the Deus Vult package, this is the best game Paradox made. It isn't global like Victoria or EU, but that doesn't matter. CK:DV has balanced gameplay, it's challenging and sets you about a task that is not about having the largest empire, but instead about having the most powerful family.

It's a game which is incredibly challenging.

The game still has some bugs, and crashes at random, but very rarely. These flaws are avoidable by a regular autosave.

Cannot wait until Crusader Kings 2!

Crusader Kings review

By astamper1 posted 27th June 2010

Crusader Kings is unique in the strategy genre in that the focus of the game is upon the player rather than the country. Players assume the role of a character, and attempt to guide that character and his successors through the medieval world. In reality, this involves governing the lands, granted by titles, attached to that character. While the graphics are somewhat dated, and the gameplay a bit obtuse to beginners, the game provides a solid challenge and a very unique experience to those looking for a bit of fresh air.

Crusader Kings review

By MGephart posted 6th June 2010

A great game, always a new challenge. Medieval Europe can be a pretty boring game setting seeing as there are literally thousands of titles out there, but this game follows dynasties and characters. You care more about the outcome of your choices when you may lose your favorite son.

Crusader Kings review

By tkati posted 5th June 2010

Great strategy / dynasty game. There are no tactical battles to play out like in the total war series but there are battles that get "simulated". With planning, it is still possible for smaller armies to withstand larger forces.

The best part of the game is that you are a duke,count, maybe even a king and not a country and you are managing personalities as well as provinces.

The only thing I really can't stand is the call for crusades when you are king...but then you know how a king felt back in the day.

The expansion is worth the extra money and polishes the game nicely.

Crusader Kings review

By Sommerled posted 3rd June 2010

Crusader Kings is a paradox classic that ages well and has everything you'd expect in a Paradox Strategy game. If you liked Europa Universalis or Hearts of Iron, and would like a similar veined game set in the medieval period, this is for you.

The focus on Dynasty instead of Empire offers a differing approach from other paradox titles, a great deal at the current price.

Crusader Kings review

By ZechsMerquise73 posted 10th May 2010

Fantastic game. Has a very detailed character system, yet very easy to get into. You should certainly get it in the bundle with Deus Vult. Can't wait until they make a sequel.

Crusader Kings review

By Aikanaro77 posted 5th May 2010

I love this game. It has a lot of depth to it and can keep you busy for hours.

The only problem I have with it is that when you become (or are) a king with large holding it becomes unfun to bribe your dukes into submission. The game has a terminal velocity of fun.

However, I recommend it highly.

Crusader Kings review

By Davisx3m posted 20th April 2010

A game that mixes Europa Universalis with The Sims? Could it work? I think it really can work! You have many choices for your family, your dynasty, your kingdom and many more things. You get to decide who your daughter should marry the same time you have to decide what dukedom or countdom you should attack next! There are lots of things to do in this game! And even more with some great mods!

This game is defenitly one of the better Paradox games!

By zefert1 posted 15th April 2010

This game has great historical accuracy. (Though not perfect) It is also Highly modifiable. As a warning, the strategy is very in-depth, not your typical civ game; but that's what makes it so much better.

Crusader Kings review

By Hullu Hevonen posted 28th March 2010

This game is, since it's highly moddable, though not as highly as Paradox newer titles. I usually mod in my friends and Family, nothings more fun then having your dad as King of England and you having to fight your siblings for a chance to heir something. One more thing that I like with this game is that it runs great on my netbook, it's not that demanding because of it's age.

Crusader Kings review

By Morildar posted 14th March 2010

Totally unique among Paradox strategy games, Crusader Kings plays like an unbelievably complex dice game. The game is mostly concerned with the successful negotiation of your family dynasty, court, population, lieges, vassals, and neighbors.

Very few aspects of the gameplay are ever under your direct control in Crusader Kings, and this can be both interesting and frustrating. Your family members and randomly generated, and the game is full of random events that largely direct the course of the game. You can influence these random events through selectively breeding your family to favor traits desirable to your Realm's ambition, however, so the player isn't completely removed from the action.

What really makes Crusader Kings so special, despite your sometimes frustrating lack of control, is how well it puts you in the role of a member of the feudal hierarchy. Your goal in the game is to get your dynasty to flourish and to increase your family's power in which ever way you possibly can. This can include waging war, serving your lord when appropriate, challenging your lord when the opportunity arises, negotiating alliances, and ensuring that you and your sons have the best possible mates.

Overall the game is unique joy to play, and shouldn't be missed by anyone even the slightest bit interested in feudal politics.

Crusader Kings review

By Cecasander posted 6th February 2010

Crusader Kings is most certainly the greatest historical medieval strategy game. It might not have slick graphics and battles of MTW2, but it makes it up for by sheer gameplay. The replay value is unpreceeded, and the game has a knack of throwing events in your face that will make you laugh or weep, and great very interresting (believable) situations, like brothers fighting over inheritance. The AI is not very great, but the game dynamics make it that you will have a hard time dominating the game world, or even keep your empire together. So, if you value gameplay and replayability over pretty pictures, CK is definiately worth the try. Also seriously consider buying the expansion 'Deus Vult!' too, as it enhances the gameplay and fun even more.

Crusader Kings review

By Deathknight15 posted 23rd January 2010

This is a game that you might love or not really find much in. It is a niche-carving game that heads towards a really specific grand-strategy style. I would recommend it, but I would encourage buyers to also purchase the expansion, as it really adds a lot as well.

By tobysimpson posted 8th January 2010

Very good game without huge depth, but animated figures on a playable map give it a really interactive feel. Battles are basic and not worth playing, but a really good take on resources. Overall no medieval total war, but more than a entertaining distraction. Worth buying.

Crusader Kings review

By Goergyboy posted 14th December 2009

A very in depth game common to the Paradox Interactive name. Instead of a nation though you take control of a dynasty, spreading your family name far and wide, accumulating power and gaining prestige. It is a great fun and very interesting. Until you become too successful.

They often balance out the 'becoming huge' factor of your family/nation with the loyalty of the vassals underneath you. Sure empires rise and fall throughout history, but good luck getting yours to remain even slightly prosperous over 100 years. Now I'm not using the Deus Vult expansion pack which many claim helps alleviate some of this, and in fact I even plan to buy it. This game is good, though frustrating.

You have vassals becoming disloyal, civil war, empire in turmoil events, and you also have to juggle not angering the pope and your neighbors. I'm not new to the Paradox engine by any means, but still find it frustrating keeping an empire together. This little facet annoys me as I enjoy building empires and watching all that work crumble because the ruler died, then getting everyone angry as I reclaim my lost lands from the traitorous nobles.

Still it is a good game, and well worth the price. Still I'd recommend getting the expansion pack as well rather then just the core game.

Crusader Kings review

By LodossKnight posted 23rd November 2009

Classic Strategy game with an 'epic' feel to it. One of the only games where winning can be measured by whatever your objectives are. While it has its bugs, both supported patches and community modifications take away what would otherwise be the most glaringly obvious and terrible flaws within the gameplay. Gameplay can get tedious as you stare at a screen, but if you have patience and a strong will to see things done, then this is a game for you. I do strongly urge you to move on to multiplayer as soon as you can though, because the singleplayer can quickly spiral into boredom if you find yourself unchallenged.

Crusader Kings review

By Juutalainen posted 17th November 2009

If you like playability above graphics then this is a good game for you. Learning how to play the game is easy yet playing the game is challenging enough to make it fun. You can play as many different dynasties but the only complaint I have is that you cannot play any non-feudal christian nations. The game does not crash much but it run more smoothly if you bought the Expansion called Deus Vult along with the game.

Crusader Kings review

By gypsy posted 31st October 2009

The game is definitely bug ridden even with the Deus Vult patch. But it is a classic turn based strategy game and I love it.

I've returned to it again and again over the years. Paradox produces some great games and in my opinion this is one of the best they've made.

The ability to control your lineage and watch it grow through the years is addicting.

One complaint I do have is that sometimes menial tasks such as finding the best bride for your ruler or son can needlessly take forever as you point and click through countries. Sometimes I enjoy this process as it's part of the gameplay and is a challenge but when you are in war mode it can get a little tiresome.

This game definitely has my seal of approval.

Crusader Kings review

By JonasJur posted 25th October 2009

One of the best Turn-based strategy games on the market. Paradox has always been renowned for their great TBS's, but this one takes the first place in my heart. I've never been a huge fan of Paradox's (they're just too complicated for my snail-size brain, plus my attention-span is extremely short), but CK manages to be simple and easy to pick up, yet deep and hard to master.

Crusader Kings review

By wryun posted 26th August 2009

As with most Paradox games, in single player mode Crusader Kings is much more about playing against the engine than the AI.

By this I mean that the challenge and interest in the game is almost entirely in learning its mechanics, and 'winning' is about exploiting those mechanics rather than beating the AI. In fact, the AI controlled areas change frequently enough that it's hard to treat them seriously at all: there's little sense that 'now I must defeat England' when England is splintered into petty dukedoms which constantly rearrange themselves.

Still, the main interest is, as always, in building up your own Kingdom/Duchy, and if that - with a dollop of dynasty management - appeals, then it's definitely worth buying.

Crusader Kings review

By nsvorp posted 28th July 2009

To me, this is one of the more challenging Pdox games, because you can't just go and take over the world right off the bat. You have to instead focus on building relationships with minions, overlords and heathens, and then take over the world. The graphics and interface aren't the best in the world, but the gameplay is stellar, and it's a fun departure from other Pdox games. I highly recommend it, and the Deus Vult expansion makes it even better.

Crusader Kings review

By SecretLlama007 posted 15th July 2009

Crusader Kings offers a deep gameplay for those with the time and patience to play. It truly caters to strategy gamers who favor deep and immersive play however not too complex to frustrate new gamers.

Crusader Kings review

By vaftrudner posted 12th July 2009

Crusader Kings was a bold move. The feudal setting, the focus on characters and the sometimes very chaotic gameplay is truly original and inspired, but sadly not quite as enjoyable as the Europa Universalis series. However it is still a good game that you can spend many hours with, and I recommend it to everyone who wants a unique game experience. Just make sure that you get the expansion pack, Deus Vult, because it resolves so many issues and the game finally gets a good interface.

By timwong75 posted 12th July 2009

If you ever dream of recreating history, this is a game to play. Truly a grand strategy game overseeing a noble dynasty, the historical accuracy and depth can almost befuddle the new player. Yet once the steep learning curve becomes easy, you'll find yourself more and more immersed in this engrossing game. I found myself cheering on the sons as they became rulers, being involved from their childhood to their deathbed. For those who crave deep strategy that covers generations, Crusader Kings will draw you in like it did me. The combat system is rather simplistic but the other aspects of the game more than make up for it. Better still, get the expansion Deus Vult for it has some significant improvements, and there are a number of excellent fan-made (ie. free) mods and add-ons that one can also download.

Crusader Kings review

By Iuz posted 11th July 2009

I had never played this game until recently, buying it off the back of endless praise and hand-clapping in the hope it would another Europa. However, it's not. The problem, I think, is coming to this game too late after it's release; the fundamental game stuff under the (terrible and highly annoying) interface is excellent, truely inspired and has endless variety. But, as I subtly implied, the interface is highly unintuitive and quite ugly, making it a chore to do any of the fun tasks this game is famous for (killing my fat ugly wife to get with that sexy scottish royal strumpet, for instance): it just doesn't stand up to modern games. Now I'm not talking Spore or Halo, just something as simple and clean as Europa Universallis III. So, roll on Crusader Kings II!

Crusader Kings review

By EvilCartyen posted 3rd June 2009

This is one of my absolute favourite Paradox games, if not the outright favourite. The premise is marvellous - playing a family or dynasty will appeal to most people who like history in the deep. The execution is less than marvellous, but then, we are dealing with a game on an old engine, trying to keep track of perhaps 10 thousand or more individual characters, with friendships, grudges, spouses, character traits etc., in addition to your standard paradox map (of Europe).

Buy this game if you don't mind the outdated graphics and the at times slow gameplay, but wish to experience a truly unique idea executed in a good manner. The game is perfect for roleplaying or AAR writing as well. But remember to pick up the expansion, Deus Vult, as it leads to a vast improvement in gameplay. And then join those of us hoping for a Crusader Kings 2 ;)

Crusader Kings review

By Mutiilation11 posted 7th May 2009

Sick of rulling huge kingdom on your own? Sick of calling levies without a word of protest? Sick of medieval world war? You want vassals, treachery, back-stabbing gameplay, the fear of no male descendant, the thrill of being elevated to the rank of Duke with all the land and wealth that comes with, to get attached to characters that can die, suffer, want and pursue goals, then this game is for you. This is one of the most brilliant medieval simulation you will ever play. If you're looking for full 3D battles, then pass your turn but if you want great fun, perfect gameplay and games that will never be the same ever, then buy this game right now. You won't be disapointed. Head to the paradox forums for great stories(aars),mods, tips and more.

Crusader Kings review

By tomwjoseph posted 2nd January 2009

Only buy this game if you are really, really into accurate historical simulations. I can appreciate the complexity and depth of the game, but it was just a little too deep for my gaming style. There are some great reviews for this game, and they seem well-deserved, but be aware this is not for a casual gamer. It is much more complex than the typical 'Civilization' type game (which I bought off this site and really enjoy!).

Crusader Kings review

By Spartan posted 29th March 2008

Crusader Kings is the definitive heraldic simulation. The layers of strategy involved are subtle yet sublime. The player is presented with lots of historically based information and an open ended playing field, where the only real goal is to have your family survive down through the ages while acquiring as many titles and vassals as possible. The gaming environment is rich and dynamic and aesthetically elegant.

This is not a title for the "hack & slash" type of gamer. This title is about craftsmanship and dynasty building. Deep thinking and the ability to manipulate things for the long term are key requisites to fully appreciating this work-of-art masquerading as a mere game.

Crusader Kings review

By Odin272007 posted 24th November 2007

Excellent, Excellent game, well worth the price for the gameplay and replayability. If you liked Victoria or EU this is right up your alley.

Crusader Kings review

By Gigau posted 24th August 2007

With the EU3, my favorite game... whatever category. Infinite numbers of different games. Getting eager to get my greedy fingers on the Deus Vult expansion.

Crusader Kings review

By euromellows posted 5th August 2007

Excellent Game, this is unique compared to the other great paradox games in that you control a dynasty, not a country. Well worth the price!

By Blacksheep214 posted 22nd July 2007

Proof that great games don't need high end graphics. This game kept me in my office at home for days. No game is the same, each time I start a new game It is different from the word "go". I've been a French count, a Bavarian Duke, an Italian King. The fun is limitless. A great buy!!

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