Tiny and Big: Grandpa's Leftovers

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GAME SUMMARY

Tiny and Big: Grandpa's Leftovers

Rating: 4.3 (391 votes cast)

Set in land where common physics apply, but everything else looks different. You are Tiny, a technophile guy with a ray cutter, a gripping-device and a fine attitude towards the world. But now your nemesis Big again stole the only heritage your grandpa left you: A nice pair of white, fine rib underpants! And he‘s surely up to no good, why else would he take them to that forsaken desert… Where noone goes! So load up that selfmade raygun and rope device (snitched from the local hardware store) and take your annoying and jabbering backpack to accompany you. It‘s always been good use to your gramps. Besides, the robot taxi to the desert is waiting! Run, jump, drag, shove and laser your way through the ultimately ancient scenery, gain back those underpants!

Features

  • Unique Hand-drawn Look – all hand-crafted textures, primo Hatch Shading, and dynamic Sound Words puts you right into a graphic novel!
  • Creative Jump ‘n’ Slice Gameplay – use grappling rope, rocket science and laser surgery to slice the whole world, overcoming all obstacles in your very own way. Enjoy unlimited slicing freedom and unique sandbox gameplay!
  • Better than Life Physics – experience believable physics in a completely destructible, immersive environment that has been built to be cleaved into beautiful, multi-core-simulated pieces of art!
  • Character-driven Story Line – follow Tiny into a weird and humorous story drenched in peculiarity: get back grandpa’s underpants, by all means necessary. Defeat Big, your old arch enemy in the process!
  • Buckets full of Indie Music – collect more than 15 songs from hardly known but genuine indie bands. Discover new songs from the underground, and show off to your friends!
Windows + Mac logo

System Requirements

    • PC System Requirements
    • OS: Windows XP
    • Processor: Core 2 Duo / Athlon X2, at least 2 GHz
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 2400 or better / NVIDIA GeForce 8600 or better
    • Hard Drive: 1500 MB HD space
    • Sound: OpenAL compatible
    • Additional Notes: 3 button mouse or Xbox 360 controller recommended. Requires Open GL drivers.
    •  
    • Mac System Requirements
    • OS: 10.5
    • Processor: Intel Core Duo
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 2400 or better / NVIDIA 8600M or better
    • Hard Drive: 1500 MB HD space
    • Additional Notes: 3 button mouse or Xbox 360 controller recommended.
    •  

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REVIEWS

Tiny and Big: Grandpa's Leftovers review

By ocbengtson posted 16th February

Pretty amazing little game so far! The art direction is pretty inventive, and I like the gimmick of cutting and repositioning anything in the game to make the goals work. There is also potential to break the game in hilarious ways with some of the things you can do!

Tiny and Big: Grandpa's Leftovers review

By AestheticGamer posted 29th December 2012

I honestly didn't like this as much as I thought I was going to, but still a unique experience that definitely is different. Good music, interesting style and story, but the gameplay felt kind of stale. Honestly a love it/hate it puzzle platformer.

Tiny and Big: Grandpa's Leftovers review

By KodaPOwER posted 26th December 2012

Great game that take me by surprise, the core mechanic is very addicting and the story is good. Very good italian localization. An indie game that must be played!!

Tiny and Big: Grandpa's Leftovers review

By adrien.ancelin posted 25th November 2012

Well, its unique i suppose?

I like how you have to cut through things and make sure you do it properly to be able to do the puzzles and move on, although its anoying that you could do the same cut and yet one fails and one works because they both fell differently... theres also collectables in the game, i always like collectables in games, gets my OCD must find them all urges going. you can collect music tapes that play throughout the game, so the more you find the more music you have to listen to while you play, which is quite coo' and also theres boring rocks you can collect... which i think are just exactly what they say on the tin. a boring rock... that does nothing at all. *que flanders... "nothing at all, nothing at alll.... nothing at allllll" *

anyways... music quite nice, the graphics are pretty... and its got that whole borderlands, nothing but sand, dirt and rocks... middle of the desert... kinda... thing... going on... which, it still looks nice, its decent... but wouldnt hurt to throw in a tree every now n then... yanno, jazz shit up a bit. would make it a little prettier aswell i think. or maybe thats just me...

all in all though, i think its a good game, not the longest game ever... but still. awesome-o-tron.

Tiny and Big: Grandpa's Leftovers review

By wisnoskij posted 5th November 2012

Very interesting and unique premise, but a lackluster implementation.

By the 3/4 part it is obvious that the game is just more and more of the same. Yes you get radically different environments, and even a few boss fights, but you never really put your abilities to any clever uses.

Yes it looks great, it feels great, and your abilities are very cool, but there are just no cool things (after the amusement of destroying things and seeing huge jumbles of rock crash to the ground wears off) to do.

It is all basically. See a gap, cut pillar/wall, pull over gap, walk over gap, repeat.

Still a great game to play, but they will have to really mix it up in the sequel to make it worthwhile.

Tiny and Big: Grandpa's Leftovers review

By MrVolker posted 28th October 2012

This game truly caught me by surprise. I was expected a portal ripoff, or some uninteresting puzzle game but what I got was surprising quirky, addicting, and most of all, fun. Tiny and Big took my an a small and entertaining search for my pants. It's not an overwhelming large game, but it still packs a punch. The various tools, a slicer, a rocket device, and simple "gravity gun" allow you to use the environment in insane and awesome ways. Overall, this game is surprisingly good and you won't be disappointed.

Tiny and Big: Grandpa's Leftovers review

By MrTeachwell posted 28th October 2012

Very interesting game in visual style, story and gameplay. The visual style is what attracted me in the first place, it's sort of hand drawn 3d, and giant words pop up like 'crashh' as the environment is destroyed around you. That's the gameplay you can use various tools that you unlock to slice and pull apart the environment to complete the quests. The story is quirky as the title suggests and serves to provide a little humorous encouragement to complete the game.

For me though I just had fun playing around in the destructible environments, well worth the sale price (was in an indiefort bundle not long ago).

Fore!

By varsovie posted 26th October 2012

A nice 3D platformer game where you do more than jumping.

You can use various tools to interact with the environment, use your laser to open a way or to create a new platform, use your rocket to send rocks everywhere.

The game also have a nice graphic style and lot of humour.

Definitively worth a try.

Tiny and Big: Grandpa's Leftovers review

By ojalaap posted 17th October 2012

In most reviews you can read about this game you'll learn that it's biggest flaw is how short it is. That's true, but the fact is that people find it too short because how good a game it is. Cutting, draggin and rocketing almost every bit of the setting is fun and rewarding; the art style is great; the level design is nice with a lot of easter eggs and extra stuff to look for; and the soundtrack is really well chosen and fitting.

Tiny and Big would need some improvements to be an indie hit and I really hope the developers will use the momentum to make a greater next game or episode of the franchise. My only advise to player is maybe not to pay full price but to wait for a nice sale so you don't feel dissapointed.

Tiny and Big: Grandpa's Leftovers review

By Garfboy posted 16th October 2012

The coolest part of this game is its physics. You can cut the scenery in half, and then diagonal, and then in half again, and then attach rockets to the debris to make it fly off the screen. That's the main reason I picked it up in the Indie bundle, and it was worth it!

Tiny and Big: Grandpa's Leftovers review

By gameongamersgate posted 9th October 2012

Well, i knew i'd like this game, but i wasn't sure how much. Well it was fantastic! The cutting mechanic works extremely well, the platforming design simply works perfectly. You'd have thought that maybe if you dont cut the scenery in the right way you'd get stuck? Well because of the well placed checkpoints, the game is fair and allows you to learn from any errors you have.

It always gives you an idea of where to go, and what you need to do. Sometimes i didn't understand what to do in the boss battles, but that is due to me overthinking things. Keep it simple, and you will get to the next level.

It's a short game, but it's original in what it does. You need to play this, it's worth it.

Cool mechanic, too hard for me

By LeonLayer posted 9th October 2012

The core gameplay (3d-jump & run with some really cool abilities to interact with the world) is very good, and so is the game's atmosphere. It deserves, that you try it - it was just too difficult for me :-)

Tiny and Big: Grandpa's Leftovers review

By kokusu posted 4th October 2012

Tiny and Big is a funny little Jump'n'run puzzle game with cool puzzle and a great sense of humour, so i would recommend it to anyone who like indie-games.

These are no Leftovers!

By rocketsurgeon posted 2nd October 2012

The genre of physics puzzle games has exploded, possibly due to the popularity of the Portal games. This entry to it surprised me by bringing some novelty and higher degree of freedom than many other members of the family.

This is a game that gives you a laser that will allow you to arbitrarily slice many of the objects around on. Add to this a grappling hook with which to pull down the top of your freshly sliced rock or cactus, or if that catches your fancy, a rocket you can attach to it and send it flying away.

The plot may not be super deep, but at least for me, it worked. You start off the game by crashing while out on a drive in a taxi driven by a robot, and thus get a chance to start the game by picking up your gadgets and trying them out one by one. Not Stanley Kubrick material, perhaps, but it gets you into the game pretty smoothly.

Toss in minigame side mission, secrets to uncover, music tapes to collect, etc and it's not a bad package. Some people will probably sit down and play through it more or less non-stop, but I find that it works great to play it more casually a little bit at a time.

Tiny and Big: Grandpa's Leftovers review

By Wadeyboy posted 1st October 2012

I don't normally like platform games but this is more puzzle than platform and a very clever and innovative one at that. A great little indie game.

Tiny and Big: Grandpa's Leftovers review

By skud79 posted 27th September 2012

1) Innovative.

2) Artistic.

3) Challenging.

4) Lots of Fun.

5) Too short.

In essence, one of the best games, ever.

Tiny and Big: Grandpa's Leftovers review

By PandaL posted 27th September 2012

It's a very fine indie puzzle adventure game. The graphics is suprisingly good, both technically speaking and artistically speaking. The characters are quite well developped and memorable. The puzzles are clever, and the sandbox mode is also a lot of fun. The game will be even better if it is longer

Tiny and Big: Grandpa's Leftovers review

By Headlight posted 26th September 2012

I bought this as part of an Indie Fort Bundle and this is my favorite indie game in that bundle hands down. The art style and gameplay are top notch. Though it tends to get less interesting as the game goes on I didn't mind since it wasn't overly long. Worth picking up.

Tiny and Big: Grandpa's Leftovers review

By Pinogino posted 24th September 2012

Awesome game, maybe just too short. One of the most inventive game I've ever played. The pure fun you can have by just destroying the terrain is just infinite! The difficulty scales pretty well too, it also provide for a sandbox mode where you just place whatever you want. That would make the game ten times awesomer :D

Fun mechanics, but let down by it's level structure

By arvindrajayadav posted 18th September 2012

Tiny and Big has a fun gun which can slice apart virtually any scenery. The tutorial is pretty charming and done in a retro-handheld visual style, which immediately pulled me in. However, instead of setting me free in it's visually impressive levels, most of them involve being attacked by insta death traps from above the sky added with pretty bad checkpoints.

It's sad because the game could have been an amazing game, but instead it's just an okay game with some good bits - and just because it's let down by its level design.

Tiny and Big: Grandpa's Leftovers review

By smk123 posted 16th September 2012

A real joy to play through; what it lacks in length it more than makes up for in personality, the graphics and gameplay are so unique, innovative and fun!

Tiny and Big: Grandpa's Leftovers review

By penguintape posted 15th September 2012

I love this game! The game play is unique, the story is silly, the art work is fresh, and the soundtrack is simply awesome! Definitely worth your money. There is a little bit of replay value as well, because there are music tapes and boring stones to collect, as well as solving problems in multiple ways. Enjoy!

Tiny and Big: Grandpa's Leftovers review

By Aquillion posted 12th September 2012

Strange and original, Tiny and Big has the player exploring a large, complex world which they manipulate using a cutting laser, hook, and rockets. The physics puzzles are broadly-defined, allowing players to come up with their own solution, and this makes the game very satisfying to play. My only objection is that the broad array of ways to approach a problem (combined with the irreversibility of cuts) can sometimes feel a bit paralyzing.

Tiny and Big: Grandpa's Leftovers review

By ToneyChewtoy posted 12th September 2012

Sort, yet extraordinary says this reporter. ;D Simple but effective gameplay with rather unique sandbox-like elements to it. Fantastic hand-drawn art style the whole way through that gives a lonely (and sometimes eerie) feel to the game. The bad guy wears a pare of underpants on his head, but should not be underestimated!!! Be prepared to die many, many times when confronting him at various stages in the game. Having many collectibles to find and achievements to unlock, means that playing through the game again is encouraged.

The story isn't great, but I wouldn't describe it as being the games main focus either. For me, the length of the game was the only disappointing aspect about it. It is stylish and a lot of fun. The music collection for it is also brilliant. Much of care and effort obviously went into this game. It was a short lived, yet was brilliantly unique and a memorable experience.

Tiny and Big: Grandpa's Leftovers review

By Timoneda posted 10th September 2012

An awesome platformer with an impressive art-style which takes you on a silly quest to recover some pants. The gameplay remind me to a cross between classics like Rayman 3 or MDK crossed with Crayon physics. Totally reccommended.

Tiny and Big: Grandpa's Leftovers review

By a1cayure posted 4th July 2012

Tiny and Big: Grandpa's Leftovers is an action platform with some interesting mechanics. The ability to push, pull and cut objects in the environment to navigate the level is executed fairly well. Tiny's actual movement I felt could have been a little tighter, I found myself falling a lot due to his movement feeling so sensitive. There are secrets and collectibles where pretty much the game's eclectic soundtrack comes from. The options are decent for a pc game. The style of the game is pretty neat resembling the style employed in Adventure Time. The grunts the characters make in place of voice acting are kind of weird but maybe voice actors don't come cheap. All in all I enjoyed the game and recommend it to those who enjoy 3D action platformers.

Tiny and Big: Grandpa's Leftovers review

By Goden posted 23rd June 2012

Tiny and Big is one of those indie games that creates and tries out a new concept or game mechanic. In this case, it is the ability to cut chunks of the game-world off using your laser gun so that you can cut a path to your objective. The game executes this mechanic very well. Using the various tools feels very fluid and it's very satisfying to cut a block off of a stone wall, pull it down using the role, and make a bridge out of it. Even more so when listening to the games very good original soundtrack. Unfortunately, while the game has nailed the usage of its mechanics, it doesn't really embrace them all that often. After the first few levels the game starts to turn into a very linear platformer with little room to be creative to solve problems. The later part of the game actually takes place indoors with the majority of the gameworld being un-cuttable - only leaving the player with certain pre-placed blocks to be able to work with. This is a HUGE shift from the first few levels in which the entire gameworld was destructible in some form. Another problem I should mention are the huge difficulty spikes out of nowhere. You can go from casually working your way through the gameworld by making your own bridges or ramps to dodging rocks the size of houses which are falling on your head every 5 seconds. The game gives you stats at the end of every level and on some levels I had managed over 40 deaths! To make this even worse, the game world is entirely physics based, meaning that nothing really ever happens the same way twice. Some parts of the game require certain blocks to fall in certain ways for you to be able to continue, but this is very frustrating to do because the chance of it actually falling that way are very slim. This is worsened by the fact that the save checkpoints become increasingly distant from each other. So when you die from falling down one of the MANY insta-death pits, you can get sent back to the last (unmarked) checkpoint, sometimes undoing up to 10 minutes of cutting and slicing and delicate block placement. Collectables are also reset on checkpoint load, and they are physical objects as well. Meaning that if you mess up a certain laser cut, all of the collectables you were after can fall down a pit resulting in you having to restart via last checkpoint again.

All in all, Big and Tiny is game that creates a very competent set of tools and a world to use them in, but doesn't really let you use them all that much. This is highly saddening considering this game has massive potential as a sandbox-based platformer.

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