SpaceChem

$9.95
or 9 950 Blue Coins
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THIS BUNDLE CONTAINS THE FOLLOWING PRODUCTS

GAME SUMMARY

SpaceChem
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Rating: 4.6 (19 votes cast)

Zachtronics Industries is back with an ambitious new design-based puzzle game. Take on the role of a Reactor Engineer working for SpaceChem, the leading chemical synthesizer for frontier colonies. Construct elaborate factories to transform raw materials into valuable chemical products! Streamline your designs to meet production quotas and survive encounters with the sinister threats that plague SpaceChem.

Key features:

  • Over fifty mind-bending puzzles!
  • An original soundtrack by Evan Le Ny, whose music was featured in The Codex of Alchemical Engineering!
  • Twelve challenging achievements!

Windows + Mac logo

System Requirements

    • PC System Requirements
    • OS: Windows XP SP3 / Vista / 7
    • Processor: 2.0 GHz Processor
    • Memory: 1GB RAM
    • Hard Disk Space: 300MB
    • Video Card: frame buffer support recommended
    • Mac System Requirements
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 2.0 GHz Processor
    • Memory: 1GB RAM
    • Graphics: frame buffer support recommended
    • Hard Drive: 300MB
    • Additional: Mono 2.6 or later

RELATED PRODUCTS

REVIEWS

SpaceChem review

By DunderHassan posted 31st December 2011

Very addictive and clever puzzle game! Doesn't seem so great at first, but before you know it, you're hooked. Definitely the hidden gem of this year.

SpaceChem review

By Greythorne posted 10th April 2011

A very clever puzzle game, with a really well-considered difficulty curve. And the ability to compare your performance against the general population gives the opportunity to compete - but do you care most about using the least elements, building the fastest system, or using the least reactors? There's no points system to impose values on you, so you just have to make up your own mind about what's important.

I hope to see a lot of sequels, and some incremental improvements that could make this great experience even better.

SpaceChem review

By simonclynch posted 4th April 2011

Wow! What an addictive and innovative game which I hope will be the start of a whole series from Zachtronics Industries.

Based on the principles of running factories that construct and/or deconstruct molecular maps in order to meet set criteria, this game broadly turns computer programming into a graphic and challenging game. Using a series of commands and direction arrows the processing flows (why Waldos?) are manipulated to turn atoms into the required molecules or vice versa – or both. It sounds too easy – but that’s why the game is so ingenious. The objectives are simple but you need intelligence rather than a quick trigger finger to meet them.

The interface is beautifully simple to use and, although the basics are easily mastered, there are many ways in which to solve each puzzle. In some scenarios you even have to link solutions together by using the outputs from one factory as the inputs to another. However, you are provided with statistics which, for the perfectionist, will have you scrapping your clumsy solution in search of a sleek and more efficient use of processing cycles and commands.

There are some simple but obvious pleasures (no need to hit save when you leave the game – it’s done automatically) and some areas for improvement (how about a “clear screen” rather than hitting Undo until back to the beginning) but overall a polished game that is worthy of support. Well done GAMERSGATE for stocking this one.

For the price this has to be one of the best bargains available today and shows us that the original ideas don’t always come from the huge software giants who tend to stick to tried and tested formulae. I’m looking forward to the next instalment already – and I haven’t even finished this one yet!

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